Rules options for each of the six occult classes presented in Pathfinder RPG Occult Adventures
another area of speculation is the magic they wield
Splendid adventures take place throughout time
their greatest weapons and heroes
wash their hands regularly
GURPS Compendium II Magazines - Dragon Magazines Rules options for each ofGURPS Compendium II is full of material from scores of GURPS worldbooks published in the last eight years many of them out of print about how to run a better GURPS game, how to handle roleplaying problems that come up (some universal, some particular to GURPS), expanded rules for character combat, injury and illness, mass combat, spaceship combat, and much, much, more!